
Header-only heriarchical FSM framework in C++11, with fully statically-defined structure (no dynamic allocations), built with variadic templates.
FSM.changeTo<TargetState>() with optional payloadsHFSM2_ENABLE_* macrosState::react()#define HFSM_ENABLE_STRUCTURE_REPORT2.10.0 +1.2y2026-03-18 | |
2.5.12024-12-31 |